Windows Runtime via C#

Windows Runtime via C#

Einband:
Kartonierter Einband
EAN:
9780735679276
Untertitel:
Englisch
Genre:
Programmiersprachen
Autor:
Jeffrey Richter, Maarten van de Bospoort
Herausgeber:
Pearson Academic
Auflage:
1st ed.
Anzahl Seiten:
320
Erscheinungsdatum:
01.10.2013
ISBN:
978-0-7356-7927-6

Get a thorough grounding in the Windows Runtime and apply your C sharp skills to building innovative apps for the Windows Store. Guided by Jeff Richter, a recognized master of Windows programming, along with principal Windows consultant Maarten van de Bospoort, this book provides pragmatic guidance on the non-UI side of Windows development, and features a wealth of examples in Microsoft Visual C sharp 2012. Delve into the Windows Runtime architecture and environment Understand how to use Windows Runtime to create Windows 8 features from C sharp Examine process lifetime management architecture and its ramifications on background processing and state management Explore I/O models for storage and networking, and see how they re influenced by app isolation Review contracts and other extension points offered by the system that a Windows Runtime app can use Get practical insights on packaging, capabilities, installation, deployment, and other critical topics

Autorentext
Jeffrey Richter is a cofounder of Wintellect (www.wintellect.com), a training and consulting firm dedicated to helping companies build better software faster. He is author of the classic CLR via C#, now in its fourth edition, Windows via C/C++, Fifth Edition, and other popular .NET programming books and courses.

Klappentext
Focusing on the non-UI side of Windows app development, this guide delivers a thorough grounding in Windows Runtime architecture and environment, teaching how to use your C# skills to create Windows Store apps.

Inhalt
Foreword Introduction Core concepts Chapter 1: Windows Runtime primer Chapter 2: App packaging and deployment Chapter 3: Process model Core Windows facilities Chapter 4: Package data and roaming Chapter 5: Storage files and folders Chapter 6: Stream input and output Chapter 7: Networking Chapter 8: Tile and toast notifications Chapter 9: Background tasks Chapter 10: Sharing data between apps Chapter 11: Windows Store App containers About the authors


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