Making Software

Making Software

Einband:
Kartonierter Einband
EAN:
9780596808327
Untertitel:
What Really Works, and Why We Believe It
Genre:
Informatik
Autor:
Andy Oram, Greg Wilson
Herausgeber:
Oreilly Media
Anzahl Seiten:
620
Erscheinungsdatum:
23.11.2010
ISBN:
978-0-596-80832-7

Many claims are made about how certain tools, technologies, and practices improve software development. But which claims are verifiable, and which are merely wishful thinking? In this book, leading thinkers such as Steve McConnell, Barry Boehm, and Barbara Kitchenham offer essays that uncover the truth and unmask myths commonly held among the software development community. Their insights may surprise you. Are some programmers really ten times more productive than others? Does writing tests first help you develop better code faster? Can code metrics predict the number of bugs in a piece of software? Do design patterns actually make better software? What effect does personality have on pair programming? What matters more: how far apart people are geographically, or how far apart they are in the org chart? Contributors include: Jorge Aranda Tom Ball Victor R. Basili Andrew Begel Christian Bird Barry Boehm Marcelo Cataldo Steven Clarke Jason Cohen Robert DeLine Madeline Diep Hakan Erdogmus Michael Godfrey Mark Guzdial Jo E. Hannay Ahmed E. Hassan Israel Herraiz Kim Sebastian Herzig Cory Kapser Barbara Kitchenham Andrew Ko Lucas Layman Steve McConnell Tim Menzies Gail Murphy Nachi Nagappan Thomas J. Ostrand Dewayne Perry Marian Petre Lutz Prechelt Rahul Premraj Forrest Shull Beth Simon Diomidis Spinellis Neil Thomas Walter Tichy Burak Turhan Elaine J. Weyuker Michele A. Whitecraft Laurie Williams Wendy M. WilliamsAndreas Zeller Thomas Zimmermann

Autorentext
Andy Oram is an editor at O'Reilly Media, a highly respected book publisher and technology information provider. An employee of the company since 1992, Andy currently specializes in free software and open source technologies. His work for O'Reilly includes the first books ever published commercially in the United States on Linux, and the 2001 title Peer-to-Peer. His modest programming and system administration skills are mostly self-taught.Greg Wilson has worked on high-performance scientific computing, data visualization, and computer security, and is currently project lead at Software Carpentry (http://software-carpentry.org). Greg has a Ph.D. in Computer Science from the University of Edinburgh, and has written and edited several technical and children's books, including "Beautiful Code" (O'Reilly, 2007).

Zusammenfassung
In this book, leading thinkers such as Steve McConnell, Barry Boehm, and Barbara Kitchenham offer essays that uncover the truth and unmask myths commonly held among the software development community. Making Software will open your eyes and help you choose the tools and technologies that are right for you.

Inhalt
Preface; Organization of This Book; Conventions Used in This Book; Safari® Books Online; Using Code Examples; How to Contact Us; General Principles of Searching For and Using Evidence; Chapter 1: The Quest for Convincing Evidence; 1.1 In the Beginning; 1.2 The State of Evidence Today; 1.3 Change We Can Believe In; 1.4 The Effect of Context; 1.5 Looking Toward the Future; 1.6 References; Chapter 2: Credibility, or Why Should I Insist on Being Convinced?; 2.1 How Evidence Turns Up in Software Engineering; 2.2 Credibility and Relevance; 2.3 Aggregating Evidence; 2.4 Types of Evidence and Their Strengths and Weaknesses; 2.5 Society, Culture, Software Engineering, and You; 2.6 Acknowledgments; 2.7 References; Chapter 3: What We Can Learn from Systematic Reviews; 3.1 An Overview of Systematic Reviews; 3.2 The Strengths and Weaknesses of Systematic Reviews; 3.3 Systematic Reviews in Software Engineering; 3.4 Conclusion; 3.5 References; Chapter 4: Understanding Software Engineering Through Qualitative Methods; 4.1 What Are Qualitative Methods?; 4.2 Reading Qualitative Research; 4.3 Using Qualitative Methods in Practice; 4.4 Generalizing from Qualitative Results; 4.5 Qualitative Methods Are Systematic; 4.6 References; Chapter 5: Learning Through Application: The Maturing of the QIP in the SEL; 5.1 What Makes Software Engineering Uniquely Hard to Research; 5.2 A Realistic Approach to Empirical Research; 5.3 The NASA Software Engineering Laboratory: A Vibrant Testbed for Empirical Research; 5.4 The Quality Improvement Paradigm; 5.5 Conclusion; 5.6 References; Chapter 6: Personality, Intelligence, and Expertise: Impacts on Software Development; 6.1 How to Recognize Good Programmers; 6.2 Individual or Environment; 6.3 Concluding Remarks; 6.4 References; Chapter 7: Why Is It So Hard to Learn to Program?; 7.1 Do Students Have Difficulty Learning to Program?; 7.2 What Do People Understand Naturally About Programming?; 7.3 Making the Tools Better by Shifting to Visual Programming; 7.4 Contextualizing for Motivation; 7.5 Conclusion: A Fledgling Field; 7.6 References; Chapter 8: Beyond Lines of Code: Do We Need More Complexity Metrics?; 8.1 Surveying Software; 8.2 Measuring the Source Code; 8.3 A Sample Measurement; 8.4 Statistical Analysis; 8.5 Some Comments on the Statistical Methodology; 8.6 So Do We Need More Complexity Metrics?; 8.7 References; Specific Topics in Software Engineering; Chapter 9: An Automated Fault Prediction System; 9.1 Fault Distribution; 9.2 Characteristics of Faulty Files; 9.3 Overview of the Prediction Model; 9.4 Replication and Variations of the Prediction Model; 9.5 Building a Tool; 9.6 The Warning Label; 9.7 References; Chapter 10: Architecting: How Much and When?; 10.1 Does the Cost of Fixing Software Increase over the Project Life Cycle?; 10.2 How Much Architecting Is Enough?; 10.3 Using What We Can Learn from Cost-to-Fix Data About the Value of Architecting; 10.4 So How Much Architecting Is Enough?; 10.5 Does the Architecting Need to Be Done Up Front?; 10.6 Conclusions; 10.7 References; Chapter 11: Conway's Corollary; 11.1 Conway's Law; 11.2 Coordination, Congruence, and Productivity; 11.3 Organizational Complexity Within Microsoft; 11.4 Chapels in the Bazaar of Open Source Software; 11.5 Conclusions; 11.6 References; Chapter 12: How Effective Is Test-Driven Development?; 12.1 The TDD Pill-What Is It?; 12.2 Summary of Clinical TDD Trials; 12.3 The Effectiveness of TDD; 12.4 Enforcing Correct TDD Dosage in Trials; 12.5 Cautions and Side Effects; 12.6 Conclusions; 12.7 Acknowledgments; 12.8 General References; 12.9 Clinical TDD Trial References; Chapter 13: Why Aren't More Women in Computer Science?; 13.1 Why So Few Women?; 13.2 Should We Care?; 13.3 Conclusion; 13.4 References; Chapter 14: Two Comparisons of Programming Languages; 14.1 A Language Shoot-Out over a Peculiar Search Algorithm; 14.2 Plat_Forms: Web Development Technologies and Cultures; 14.3 So What?; 14.4 References; Chapter 15: Quality Wars: Open Source Versus Proprietary Software; 15.1 Past Skirmishes; 15.2 The Battlefield; 15.3 Into the Battle; 15.4 Outcome and Aftermath; 15.5 Acknowledgments and Disclosure of Interest; 15.6 References; Chapter 16: Code Talkers; 16.1 A Day in the Life of a Programmer; 16.2 What Is All This Talk About?; 16.3 A Model for Thinking About Communication; 16.4 References; Chapter 17: Pair Programming; 17.1 A History of Pair Programming; 17.2 Pair Programming in an Industrial Setting; 17.3 Pair Programming in an Educational Setting; 17.4 Distributed Pair Programming; 17.5 Challenges; 17.6 Lessons Learned; 17.7 Acknowledgments; 17.8 References; Chapter 18: Modern Code Review; 18.1 Common Sense; 18.2 A Developer Does a Little Code Review; 18.3 Group Dynamics; 18.4 Conclusion; 18.5 References; Chapter 19: A Communal Workshop or Doors That Close?; 19.1 Doors That Close; 19.2 A Communal Workshop; 19.3 Work Patterns; 19.4 One More Thing...; 19.5 References; Chapter 20: Identifying and Managing Dependencies in Global Software Development; 20.1 Why Is Coordination a Challenge in GSD?; 20.2 Dependencies and Their Socio-Technical Duality; 20.3 From Research to Practice; 20.4 Future Directions; 20.5 References; Chapter 21: How Effective Is Modularization?; 21.1 The Systems…


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